Tomb Raider: Catalyst Shifted to 2028 as Amazon Game Studios Confirms Nintendo Switch 2 Version

When it was first unveiled at The Game Awards in December 2025, Tomb Raider: Catalyst stood out as the flagship next-generation project from Crystal Dynamics and Amazon Game Studios, originally targeted for a 2027 window across PlayStation 5, Xbox Series X|S, and PC. In an official roadmap update published on the About Amazon corporate portal, the publisher has formally adjusted its release schedule while delivering major news for Nintendo players: Lara Croft's next mainline adventure is now scheduled for 2028 and is officially confirmed for Nintendo Switch 2.
From 2027 to 2028: Amazon Game Studios Spaces Out Its Tomb Raider Slate and Adds Switch 2
Updated on November 9, 2026, by Amazon writer Giorgio Bounous to reflect the latest production and trailer milestones, the official overview detailing both upcoming Tomb Raider projects clarifies the franchise's two-year rollout. By moving Tomb Raider: Catalyst to a 2028 launch window, Amazon Game Studios gives full breathing room in 2027 to Tomb Raider: Legacy of Atlantis. Co-developed by Crystal Dynamics and Polish studio Flying Wild Hog, this ground-up Unreal Engine 5 reimagining of Lara's 1996 debut remains locked in for February 12, 2027.

Crucially, the platform breakdown on Amazon's official briefing no longer separates the two titles. The updated listing explicitly states that both Tomb Raider: Legacy of Atlantis and Tomb Raider: Catalyst will launch on PlayStation 5, Xbox Series X|S, Nintendo Switch 2, and PC via Steam. While the 1996 reimagining had already confirmed its Nintendo Switch 2 version earlier this year, this update officially commits the studio's 2028 flagship entry to Nintendo's hybrid hardware from the outset.
Northern India in Unreal Engine 5: The Largest Tomb Raider Game Ever Made Hits Hybrid Hardware
Bringing Tomb Raider: Catalyst to Nintendo Switch 2 is all the more notable given that Crystal Dynamics and Amazon Game Studios describe the project as the largest Tomb Raider game ever built. Powered by Unreal Engine 5, the standalone narrative takes Lara Croft across Northern India several years after the events of Tomb Raider: Underworld, placing her at the peak of her unified timeline. Following a mythical cataclysm that unearths ancient ruins and awakens mysterious guardian forces, Lara must outpace rival treasure hunters as the ancient world collides with the present.
As the developers recently explained during the franchise's 30th anniversary festivities in Derby regarding Alix Wilton Regan's dual vocal performance across Legacy of Atlantis and Tomb Raider: Catalyst, the two games are designed with deliberate narrative bridges. Known for her performances in Dragon Age: Inquisition, Cyberpunk 2077, and Mass Effect 3, the British actress voices Lara in both eras, adopting a sharp, unapologetic delivery for the 1996 expedition before shifting to a deeper, more seasoned register for her 2028 journey across Northern India.
- Tomb Raider: Legacy of Atlantis (February 12, 2027): Full Unreal Engine 5 reimagining of the 1996 classic by Crystal Dynamics and Flying Wild Hog (featuring Peru, Greece, Egypt, Atlantis, and the iconic T-Rex encounter) for PS5, Xbox Series X|S, Nintendo Switch 2, and Steam.
- Tomb Raider: Catalyst (2028): All-new mainline installment built in Unreal Engine 5 by Crystal Dynamics, set across Northern India on the largest scale in series history, confirmed for PS5, Xbox Series X|S, Nintendo Switch 2, and Steam.
- 30th Anniversary Soundtrack & Prime Video Expansion: Launch of the Tomb Raider: 30th Anniversary Lo-Fi Collection with community musician That Norsk Chick (sampling voice lines from Alix Wilton Regan), over 500 classic soundtrack tracks being prepared for streaming services, and the upcoming Prime Video live-action series starring Sophie Turner.
For Nintendo Switch 2 owners, the entire modern roadmap for Lara Croft is now available on a single platform. Coming shortly after the reveal of the official 8BitDo Pro 3 Tomb Raider Edition controller for Nintendo Switch 2 and Limited Run Games' complete-on-cartridge physical release of Shadow of the Tomb Raider: Definitive Edition, Nintendo's console is set to receive both of Crystal Dynamics' upcoming Unreal Engine 5 tentpoles.
My Field Notes
Combing through late-night updates on Amazon Game Studios' corporate press portal, this is the exact kind of quiet revision that reshapes a major publisher's multi-year calendar. Pushing Tomb Raider: Catalyst to 2028 makes complete production sense: launching a full Unreal Engine 5 remake as ambitious as Legacy of Atlantis on February 12, 2027, and trying to squeeze the largest open-ended installment in franchise history into that same calendar year would have crowded Crystal Dynamics' own spotlight. The real headline inside this updated sheet, however, is seeing Nintendo Switch 2 locked in right alongside PS5, Xbox Series X|S, and PC for a 2028 Unreal Engine 5 flagship. I have to send a knowing nod to Chaya "Chayane," who tracks the Switch 2's third-party AAA lineup closer than anyone on our desk: when Amazon and Crystal Dynamics commit their massive Northern India adventure to Nintendo's hardware two years in advance, it shows that major Western studios now treat the Switch 2 as a frontline pillar from day one.


















