Project Noise Codename and 2027 Release Window: Bloober Team's Silent Hill 1 Remake Reveals First Two Cast Actresses

Harry Mason and Cheryl in the snow in Silent Hill 1 Remake by Bloober Team and Konami

Officially announced by Konami and Polish studio Bloober Team during the Konami Press Start showcase in summer 2025, the full-scale remake of the original 1999 Silent Hill is beginning to reveal its production details. Newly surfaced UK casting records indicate that the reimagining of the survival horror classic is targeting a 2027 release window and is conducting its voice and performance capture sessions under the codename Project Noise, with two actresses now attached to the cast.

Project Noise and Project G: Inside Bloober Team's Production Pipeline

Following the critical and commercial triumph of 2024's Silent Hill 2 remake, the Krakow-based developer is rebuilding the PS1 chapter that started the franchise. While the game has previously been tracked inside Bloober Team's internal development pipeline under the working title Project G (with active pre-production dating back to 2022), casting agencies and recording studios are operating under the codename Project Noise.

The title is an unmistakable nod to Team Silent's signature audio-visual design: the piercing static of Harry Mason's pocket radio warning players of nearby monsters in the fog, paired with the series' gritty noise filter. Separating internal development codenames from external casting sheets also reflects Konami's strict culture of secrecy across its partner studios to keep story and production milestones tightly compartmentalized.

Gabrielle Fritz and Jade Matthew: Who Will They Play Alongside Harry Mason?

Industry resumes tied to Project Noise identify two UK-based actresses as the first known members of the remake's ensemble:

  • Gabrielle Fritz: An actress with established video game credits including Battlefield 2042, Wolfenstein II: The New Colossus, and the narrative sci-fi shooter Luna Abyss.
  • Jade Matthew: A British screen, stage, and voiceover performer whose gaming credits include the English localization of Dragon Nest.

While the casting listings do not specify which characters either actress will portray, the original 1999 Silent Hill features a compact, tightly woven cast dominated by several pivotal female characters surrounding protagonist Harry Mason as he searches the fog-shrouded town for his adopted daughter, Cheryl. The three most prominent adult female roles in the original script are Brahms police officer Cybil Bennett, troubled Alchemilla Hospital nurse Lisa Garland, and cult matriarch Dahlia Gillespie, alongside central figure Alessa Gillespie. Casting details for Harry Mason himself remain under wraps.

How a 2027 Launch Fits Konami's Yearly Franchise Strategy

A 2027 target aligns directly with the long-term roadmap outlined by series producer Motoi Okamoto, who previously stated that Konami aims to deliver roughly one major Silent Hill release per year to keep the brand's momentum alive. Following the Silent Hill 2 remake in late 2024, Silent Hill f in 2025, and the recent launch of Silent Hill: Townfall from Screen Burn Interactive and Annapurna in 2026, Bloober Team's return to where the nightmare began is poised to anchor the 2027 video game release calendar.

My Take

Rebuilding the original 1999 Silent Hill is arguably an even trickier balancing act for Bloober Team than tackling its sequel. While Silent Hill 2 thrives on inward psychological guilt, the first game's horror is driven by occult dread, the wailing air-raid siren heralding the industrial rust of the Otherworld, and the heartbreaking vulnerability of supporting characters like Lisa Garland and Cybil Bennett. Tapping UK stage and voice talent such as Gabrielle Fritz and Jade Matthew mirrors the casting philosophy that served Silent Hill 2 Remake so well, where nuanced motion capture and grounded vocal performances silenced early doubters. With development stretching from 2022 to a projected 2027 window, I am eager to see how the studio translates those claustrophobic opening alleyway camera angles into modern Unreal Engine 5 fidelity without losing a shred of the original's surreal terror.

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Charles "Grimtag" Ronchain
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SEO consultant for over 20 years and digital entrepreneur, Charles 'Grimtag' Ronchain is the founder of Pro-Gamer.gg, Retrocharting.com, and Gamescharting.com. A competitive gamer, streamer, and retro game collector, he has worked in the video game industry for over 15 years, notably as a consultant for leading game price comparison platforms. Passionate about real-time performance data and gaming technology, he analyzes competitive esports, gaming hardware benchmarks, and creator workflows on Pro-Gamer.gg with an authentic player perspective.

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