Super Nt+ and Mega Sg+ at $219.99: Analogue Revives Its 16-Bit FPGA Consoles With Built-In Wireless and USB-C

Official visual of Analogue Super Nt+ and Mega Sg+ FPGA consoles with Super NES and Sega Genesis cartridges

Long out of print and routinely selling for double or triple their original retail price on secondary marketplaces, two of the most sought-after 16-bit FPGA systems in retro gaming are officially coming back. Hardware manufacturer Analogue has unveiled the Super Nt+ and Mega Sg+, modernized hardware revisions of its flagship cartridge consoles built for Super NES, Super Famicom, Sega Genesis, Mega Drive, and Master System libraries.

Priced at $219.99 USD each (controllers sold separately), both systems will open for preorders on Monday, October 19, 2026, at 8:00 AM PDT / 11:00 AM EDT exclusively through Analogue's official store, with shipments scheduled to begin in December 2026.

Built-In Bluetooth and 2.4GHz Wireless: Farewell to Front-Port Dongles

On the original Super Nt (2017) and Mega Sg (2018), playing wirelessly required plugging external 8BitDo Retro Receivers into the physical front controller ports. With the new "+" revisions, Analogue has engineered native Bluetooth and low-latency 2.4GHz wireless connectivity directly into the motherboard of both consoles.

Analogue Super Nt+ FPGA console with Super NES cartridge and wireless pairing button
The Super Nt+ retains its original SNES controller ports while adding a dedicated wireless pairing button and dual player status LEDs on the front panel.

A dedicated physical pairing button and two player status LEDs now sit alongside the power and reset switches. Aligned with the wireless architecture of the Analogue Dock, the onboard radio allows up to two wireless controllers to sync simultaneously right out of the box. Players can pair 8BitDo SN30 and 8BitDo M30 gamepads (sold separately for $29.99), arcade sticks, or modern controllers, tapping into a thriving wireless peripheral ecosystem that recently saw innovations like the pocket-sized CRKD Atom+ controller with anti-drift TMR sticks.

Check Availability for the 8BitDo SN30 2.4G Controller on Amazon→

Two quality-of-life upgrades round out the controller overhaul:

  • Remote Power On/Off: You can now power either console on or off directly from the couch by pressing Start on the Player 1 controller (wired or wireless) or simply by turning on a paired wireless gamepad.
  • Automatic Wired Controller Priority: The original physical ports remain fully functional. Plugging a classic wired gamepad into Port 1 automatically overrides the active wireless controller without digging through system menus.

USB-C GaN Power, Hot-Swappable Cartridges, and Dry Cartridge Cleaners

Beyond wireless integration, Analogue has refined the industrial shell and modernized the rear I/O panel. The aging Micro-USB power connector has been replaced with a USB-C power input, bundled with a worldwide 30W GaN (PD 3.0) power supply and USB-C cable. A dedicated USB-A port also joins the rear panel to streamline connectivity with the Analogue DAC (allowing purists to output zero-lag analog RGB or component video to classic CRT TVs and PVM monitors) or to charge wireless controllers.

Analogue Mega Sg+ FPGA console with Sonic 3 Sega Genesis cartridge
The Mega Sg+ preserves its side-mounted Sega CD / Mega CD expansion connector and ships with a Master System cartridge adapter in the box.

Another major addition is hot-swappable cartridge support. By exiting an active game back to the main menu via the In-Game Menu shortcut, players can pull out a cartridge (or cartridge adapter on Mega Sg+) and insert a different game without cycling the power switch. Because 30-year-old cartridge pins frequently suffer from oxidation, Analogue now bundles its proprietary Analogue Cartridge Cleaners inside the box: precision-fit dry cleaning pads engineered to scrub away pin oxidation without chemical fluids or isopropyl alcohol.

Check Availability for the 8BitDo M30 2.4G Controller on Amazon→

Altera Cyclone V FPGA in 1080p: What Stays the Same (and What Was Cut)

At the circuit level, both consoles continue to rely on an Altera Cyclone V FPGA backed by over a decade of hardware engineering. Even as native retro game recompilation at 4K 120 FPS reshapes PC preservation, Analogue remains committed to transistor-level hardware accuracy for original physical media, delivering zero software emulation, zero input lag, and 100% compatibility across more than 2,200 NTSC and PAL cartridges per platform.

SpecificationAnalogue Super Nt+Analogue Mega Sg+
Core ProcessorAltera Cyclone V FPGA (zero software emulation)Altera Cyclone V FPGA (zero software emulation)
Cartridge CompatibilitySuper NES & Super Famicom (2,200+ titles, region-free)Sega Genesis, Mega Drive, Master System (adapter included), Sega CD / Mega CD, plus optional adapters for Game Gear, Mark III, SG-1000, and MyCard
Video & Audio OutputHDMI 480p / 576p / 720p / 1080p (8:7, 4:3, 1:1 ratios, hybrid scanlines), 48 kHz 16-bit digital audioHDMI 480p / 576p / 720p / 1080p, 48 kHz 16-bit stereo audio (YM2612 fidelity)
Wireless ConnectivityBuilt-in Bluetooth & 2.4GHz (up to 2 wireless pads)Built-in Bluetooth & 2.4GHz (up to 2 wireless pads)
Colorways / VariantsClassic (US), SF (Super Famicom), BlackUSA (Genesis), EU (Mega Drive), JP
Included in the Box2x Cartridge Cleaners, HDMI cable, 30W GaN USB-C power supply & USB-C cableMaster System Adapter, 1x Cartridge Cleaner, Sega CD Spacer, 2x HDMI cables, 30W GaN USB-C power supply & USB-C cable
Price & Release Window$219.99 (Preorders Oct 19, ships Dec 2026)$219.99 (Preorders Oct 19, ships Dec 2026)

Prospective buyers should also take note of several hardware boundaries explicitly confirmed in Analogue's technical documentation:

  • No 4K Output or openFPGA Support: Unlike the Analogue Pocket or Analogue 3D, the Super Nt+ and Mega Sg+ are purpose-built for 1080p 2D pixel clarity and do not support third-party openFPGA cores.
  • No Save States or Memories: Advanced Analogue 3D features such as Save States, overclocking, screenshots, and 4K Original Display Modes are not supported. The onboard SD card slot is strictly reserved for firmware updates.
  • Pack-In Digital Games Removed: Whereas the original Super Nt included a built-in copy of Super Turrican Director's Cut and the original Mega Sg featured Ultracore, neither "+" model includes pre-installed games.

My Take from the Test Bench: Killing Front-Port Dongles and Scalper Prices

Let us be direct: ever since Analogue discontinued the original Super Nt and Mega Sg after their final production run, buying either console meant handing $450 to $600 over to eBay scalpers. Bringing both 16-bit workhorses back into production at $219.99 immediately deflates that speculative bubble, even if the $20 price bump over the last $199.99 batch and the removal of pack-in games like Super Turrican and Ultracore sting a little.

From a hardware engineering standpoint, I welcome three practical upgrades that solve the biggest day-to-day annoyances of the 2017 and 2018 units. First, baking 2.4GHz and Bluetooth directly into the chassis with remote Start-button power-on transforms couch play: you no longer have bulky dongles sticking out of the front ports, and hot-swapping cartridges from the menu saves wear and tear on the power switch. Second, upgrading to USB-C with an included 30W GaN brick alongside a dedicated USB-A port for the Analogue DAC makes the power delivery and CRT setup far cleaner. While I still wish Analogue had brought Save States or openFPGA to these boards, the Cyclone V outputting razor-sharp 1080p remains the gold standard for playing original 16-bit cartridges without a single frame of input lag.

Arthur "Heimdall"
Written by Arthur "Heimdall"
⚡ Hardware Staff Writer FR & UK

PC hardware enthusiast and competitive gamer, Arthur 'Heimdall' splits his time between France and the UK working in enterprise B2B software solutions. A business school graduate passionate about component benchmarking, he has been building, modding, and tuning PCs since childhood, optimizing every thermal degree and millisecond of display latency. An avid gamer across Assassin's Creed and sandbox titles, he forged his alliance with Grimtag and Chaya during late-night World of Warcraft raids before joining Pro-Gamer.

Focus:⚡ Hardware Benchmarks & PC Modding
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