RTX 5080 or RTX 4080 for Ultra, 135 GB SSD, and Missing FPS Targets: Fable Reveals Official PC System Requirements on Steam

Scheduled to launch on February 23, 2027 for PC and Xbox Series X|S, the Fable reboot developed by Playground Games and published by Xbox Game Studios has updated its official Steam store page with a complete breakdown of its PC hardware requirements. While recent Xbox trailers, including yesterday's showcase of four minutes of quest gameplay across Deepwood and Oakshire, omitted any frame-rate telemetry, the UK studio's hardware chart finally reveals what the ForzaTech engine demands on PC. Running Albion at native 4K Ultra settings officially calls for an NVIDIA GeForce RTX 4080 or RTX 5080.
Why Fable's Steam Listing Sparked Confusion Over Frame-Rate Targets
At first glance, the standard text box at the bottom of the Steam store page left PC players puzzled: the Minimum and Recommended columns filled into Valve's default template list CPUs, GPUs, and a 135 GB SSD storage requirement without stating a single resolution or frame-rate target. Combined with the absence of performance metrics in Xbox's promotional trailers, that omission made it difficult to tell whether Recommended hardware was aiming for 1080p at 30 FPS or 1440p at 60 FPS.
Scrolling into the main description section of the Steam page reveals the full infographic produced by Playground Games. That chart splits the hardware specs into four tiers (Low, Medium, High, and Ultra) and includes a crucial footnote confirming that every listed target refers to native resolution, with upscaling technologies supported on top. Even more intriguing, the Recommended (Medium) tier pairs its 60 FPS target with a 1200p resolution (or 1440p capped at 30 FPS), an unusual middle ground for standard 16:9 monitors.

Complete Official Fable PC System Requirements
Here is the full hardware specification table published by Playground Games for running Fable on 64-bit Windows 10 (version 22H2 or newer) with DirectX 12:
| Component | Low (Minimum) | Medium (Recommended) | High | Ultra |
|---|---|---|---|---|
| Target (Native) | 1080p at 30 FPS | 1440p at 30 FPS or 1200p at 60 FPS | 1440p at 60 FPS | 4K at 60 FPS |
| Processor (CPU) | AMD Ryzen 5 2600 or Intel Core i7-6850K | AMD Ryzen 5 5600 or Intel Core i5-11600KF | AMD Ryzen 7 7700X or Intel Core i7-12700K | AMD Ryzen 9 7900X or Intel Core i9-13900K |
| Graphics (GPU) | NVIDIA RTX 5050 / RTX 2060, AMD RX 6600, or Intel Arc A580 | NVIDIA RTX 5060 / RTX 3060 Ti or AMD RX 9060 XT / RX 6700 XT | NVIDIA RTX 5070 / RTX 3080 Ti or AMD RX 9070 / RX 7900 XT | NVIDIA GeForce RTX 5080 or GeForce RTX 4080 |
| Video Memory (VRAM) | 6 GB | 8 GB | 12 GB | 16 GB |
| System Memory (RAM) | 12 GB | 16 GB | 16 GB | 16 GB |
| OS & BIOS | Windows 10 22H2 (64-bit), DirectX 12, XMP and Resizable BAR recommended | |||
| Storage | 135 GB available space (SSD required) | |||
RTX 4080 or RTX 5080 for Ultra, No AMD GPU in the 4K Column, and 135 GB SSD
Three hardware takeaways stand out immediately from Playground Games' spec sheet. First, the Ultra (4K at 60 FPS) tier lists only two 16 GB NVIDIA graphics cards: the GeForce RTX 4080 (Ada Lovelace) and the GeForce RTX 5080 (Blackwell). No AMD Radeon GPU appears in that top column, even though the Radeon RX 9070 and RX 7900 XT are featured in the High tier for 1440p at 60 FPS alongside the RTX 5070 and RTX 3080 Ti. On the processor side, sustaining 60 FPS at 4K calls for an AMD Ryzen 9 7900X (12 cores) or an Intel Core i9-13900K (24 cores), underscoring how heavily NPC simulation, physics, and dense foliage tax multi-core CPUs.
Second, the entry-level Low tier already incorporates NVIDIA's Blackwell lineup by listing the RTX 5050 alongside the RTX 2060, Radeon RX 6600, and Intel Arc A580 (6 GB VRAM) for 1080p at 30 FPS. Finally, the studio explicitly recommends enabling both XMP (or EXPO on AMD platforms) memory profiles and Resizable BAR in the motherboard BIOS to prevent asset-streaming bottlenecks across a hefty 135 GB SSD install.

NVIDIA GeForce RTX 5080 (16 GB GDDR7)
- NVIDIA Blackwell architecture with DLSS 4 and Multi Frame Generation support
- 16 GB high-speed GDDR7 VRAM on a 256-bit memory bus
- Officially recommended by Playground Games for Fable at native 4K 60 FPS Ultra
- Custom cooling models from ASUS, MSI, Gigabyte, PNY, and Zotac
Check Availability for GeForce RTX 5080 16GB on Amazon→
My Take on the Spec Sheet
Having benchmarked the ForzaTech engine for years, I can clearly see Playground Games' engineering DNA here, now stretched across a far more demanding open-world RPG workload. In Forza Horizon 5, the engine was already famous for streaming high-resolution geometry and foliage at breakneck speeds. Translating that architecture to Fable, where players walk through bustling towns, complex indoor lighting, and reactive AI crowds without loading screens, explains why CPU requirements jump to a Ryzen 9 7900X or Core i9-13900K and why Resizable BAR gets top billing on the chart. We have not yet had a physical unit on our desk—if the manufacturer's team would like to send over a review sample so we can put it through our full real-world testing protocol, our lab doors are wide open.
Still, the best news on this entire graphic is buried in the footnote: specifying that an RTX 4080 or RTX 5080 hits 4K at 60 FPS at native resolution is far more transparent than studios that hide internal 1080p rendering behind mandatory DLSS Performance and Frame Generation. Once you flip on DLSS or FSR in Quality mode at 1440p or 4K, midrange rigs running an RTX 3060 Ti, RX 6700 XT, or RTX 5060 should have plenty of headroom to push well past the conservative 30 FPS native baseline listed for 1440p Medium.
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