Overpowered Weapons and Shifting Meta: Wardogs Boss Refuses to Promise a Miracle Balance by Season 2

In a live-service landscape where publishers routinely offer polished corporate apologies and pledge overnight balance miracles, Joe Brammer prefers dropping an unfiltered reality check. The outspoken CEO of British studio Bulkhead addressed the fierce community debates surrounding weapon and vehicle tuning in Wardogs, the large-scale military shooter currently taking Steam by storm.
His verdict cuts straight through PR fluff: fine-tuning a massive tactical shooter is an ongoing guessing game, and players should abandon any illusion that the competitive sandbox will be fully stabilized anytime soon.
"Balancing is always guesswork. And honestly, we won't even get it right by season 2. We're learning, adapting, improving, nerfing, buffing... but all with the long term plan in mind."
The logistical nightmare of a 100-player combined arms sandbox
To grasp why Brammer is refusing to sugarcoat the situation, look no further than the mechanical foundation of Wardogs. This is not a symmetrical 5v5 tactical shooter confined to rigid three-lane corridors. Matches thrust 100 soldiers into three competing 33-player factions across sprawling open-world topography.
Layer in flyable gunships, transport helicopters, forward base building, and a persistent cash economy where players must bank and spend in-game funds to purchase firearms and vehicles, and balance becomes a delicate domino line. Tweak the damage drop-off of a rifle or the spawn price of an anti-air truck, and you instantly trigger unforeseen economic and tactical ripples across the entire server.
Following a massive launch that saw the shooter rack up over 2 million sales in under a week, Bulkhead is now managing an enormous player base actively stress-testing every mechanic to unearth dominant metas.
Why knee-jerk hotfixes destroy modern multiplayer shooters
Brammer's frank admission highlights a cautionary tale that has crippled countless live-service titles: rushing out sweeping reactionary nerfs every time a weapon trends negatively on social media. In a combined-arms sandbox, hasty balance overhauls frequently strip away the emergent fun and create even worse power vacuums.
By openly acknowledging that balance will remain a moving target through Season 2 and beyond, Bulkhead is setting realistic expectations. The road to competitive stability in Wardogs will be messy, turbulent, and iterative, and that brutal honesty is far more valuable than empty roadmap promises.



















