Famitsu Sales (Nov 2 to Nov 8, 2026): Zelda: Ocarina of Time Opens at 537,041 Copies as Switch 2 Tops 6.57 Million

The massive launch crowds across Tokyo and Osaka now have official retail numbers behind them. According to the weekly Japanese physical sales report published by Famitsu / Kadokawa Game Linkage for the week of November 2 to November 8, 2026, the full remake of The Legend of Zelda: Ocarina of Time on Nintendo Switch 2 debuted at the top of the software charts with 537,041 physical copies sold in its first four days on shelves.
When cross-referenced with Nintendo's record 5.2 million global launch in four days, which confirmed 810,000 total units sold in Japan across physical and digital channels, this retail tally reveals the exact scale of eShop adoption: roughly 273,000 Japanese players bought the digital version during launch weekend, representing 33.7% of domestic sales compared to 66.3% at brick-and-mortar retail.
Stellar Blade Enters the Top 5 on Switch 2 as Sports Resort Crosses 100,000 Copies
Behind Eiji Aonuma's flagship adventure, a second new release broke into the upper half of the rankings: published physically by U&I Entertainment on November 6, the Nintendo Switch 2 edition of Stellar Blade Complete Edition opened in fourth place with 8,042 boxed copies sold. Shift Up's action title landed right ahead of Square Enix's Final Fantasy Resonance, which held the 5th, 6th, and 7th spots simultaneously across Switch 2 (6,406 units), PS5 (5,719 units), and the original Switch (4,500 units), bringing its combined Japanese physical total to 183,884 copies.
In second place, Nintendo Switch Sports Resort maintained strong autumn momentum with 16,621 additional copies sold, officially crossing the 100,000 physical sales milestone in Japan (104,719 lifetime units). Meanwhile, Rhythm Heaven Groove on the original Switch climbed back onto the podium in third place with 8,793 copies, pushing its domestic cumulative total past 1.12 million units.

Top 10 Physical Software Sales in Japan (November 2 to November 8, 2026)
| Rank | Title | Platform | Weekly Sales | Lifetime Sales |
|---|---|---|---|---|
| 1 | The Legend of Zelda: Ocarina of Time (New) | Switch 2 | 537,041 | 537,041 |
| 2 | Nintendo Switch Sports Resort | Switch 2 | 16,621 | 104,719 |
| 3 | Rhythm Heaven Groove | Switch | 8,793 | 1,120,644 |
| 4 | Stellar Blade Complete Edition (New) | Switch 2 | 8,042 | 8,042 |
| 5 | Final Fantasy Resonance | Switch 2 | 6,406 | 73,136 |
| 6 | Final Fantasy Resonance | PS5 | 5,719 | 67,352 |
| 7 | Final Fantasy Resonance | Switch | 4,500 | 43,396 |
| 8 | Tomodachi Life: Living the Dream | Switch | 4,492 | 1,646,343 |
| 9 | Minecraft | Switch 2 | 3,828 | 15,582 |
| 10 | Fire Emblem: Fortune's Weave | Switch 2 | 3,017 | 189,511 |
Japanese Hardware Sales Ranking (November 2 to November 8, 2026)
On the hardware front, after surging to 68,733 units the previous week, the Nintendo Switch 2 sustained its holiday pace by moving another 53,104 consoles. Kyoto's hybrid system accounted for 74.6% of all 71,192 dedicated game consoles sold across Japan during the week, lifting its domestic installed base to 6,574,456 units.
Sony's PlayStation 5 family totaled 11,699 units, driven almost entirely by the PS5 Digital Edition (11,377 units), while the standard disc-drive PS5 (87 units) and PS5 Pro (235 units) remained constrained by minimal retail stock. Finally, the original Nintendo Switch family added 5,148 units across its three models, while Microsoft's Xbox Series X|S lineup rose to 1,241 units led by the Xbox Series X Digital Edition (609 units).
| Console | Weekly Sales | Lifetime Sales in Japan |
|---|---|---|
| Nintendo Switch 2 | 53,104 | 6,574,456 |
| PlayStation 5 Digital Edition | 11,377 | 1,523,530 |
| Nintendo Switch Lite | 2,794 | 7,051,034 |
| Nintendo Switch (OLED Model) | 1,674 | 9,653,877 |
| Nintendo Switch | 680 | 20,316,215 |
| Xbox Series X Digital Edition | 609 | 35,524 |
| Xbox Series X | 537 | 330,744 |
| PlayStation 5 Pro | 235 | 371,632 |
| Xbox Series S | 95 | 343,412 |
| PlayStation 5 | 87 | 5,920,960 |
My Perspective
Beyond the half-million physical cartridges The Legend of Zelda: Ocarina of Time cleared in just four days, the most telling indicator lies in comparing Famitsu's retail count with Nintendo's official sell-through announcement. With 273,000 digital downloads out of 810,000 total Japanese sales, the eShop accounted for more than a third of day-one demand even for a flagship Zelda release that collectors traditionally buy in a physical box. Combined with Switch 2 software claiming seven of the Top 10 slots this week, Japan's generational transition is now firing on all cylinders heading into the holiday rush.
Zelda Ocarina of Time
Explore official trailers, technical specs and all latest coverage for Zelda Ocarina of Time.


















