Over 50 Stages, GameShare, and Joy-Con 2 Mouse Controls: Nitrome's Mouse Work Locks In a December 7 Release on Switch 2

Mouse Work on Nintendo Switch 2 by Nitrome with Joy-Con 2 mouse controls

First revealed by London-based developer Nitrome shortly before the console's hardware launch, Mouse Work immediately stood out as one of the first games built from the ground up around the Nintendo Switch 2's optical Joy-Con 2 mouse sensors. Following months of quiet development from the studio behind Shovel Knight Dig, Bomb Chicken, and the recently announced four-player Bad Ice Cream trilogy collection, the party title now has an official release date.

According to a new product listing live on the Japanese My Nintendo Store and Nintendo eShop, Mouse Work will launch on December 7, 2026, exclusively for the Nintendo Switch 2. The eShop listing prices the digital release at 2,200 yen (approximately $14 USD), positioning it as an impulse-friendly holiday party game.

Check Mouse Work deals on Allkeyshop→

A 10-Hour Campaign Across 50+ Stages With Switch 2 GameShare

Rather than offering a brief tech demo, the official store description outlines a surprisingly meaty package. Mouse Work features a campaign spanning over 10 hours across more than 50 unique stages. Evoking the chaotic couch co-op charm of original Switch launch favorite Snipperclips, the game sends up to four players to a local job center where adorable mice take on quirky micro-jobs to earn "Cheddar" for cosmetic hats, bow ties, and sneakers.

Every job requires players to physically glide their Joy-Con 2 controllers across a flat surface like a computer mouse to manipulate on-screen tools and characters:

  • Climbing Instructor: Grab and drag climbers' paws from ledge to ledge to haul them up sheer rock faces without letting them plummet.
  • Artist and Hairdresser: Paint frantic masterpieces or trim ridiculous hairstyles against a ticking clock using direct cursor strokes.
  • Gym Teacher, Archer, and Spy: Juggle airborne balls, line up precision bow shots, or guide rodents through tight security laser grids.
  • IT Support and Tour Guide: Coordinate multiple pointers on screen simultaneously to untangle workplace disasters.

Trailer video

From Duct-Taped Prototypes to Online Co-Op

While every job can be tackled solo, the level design dynamically remixes objectives for 1 to 4 players. In multiplayer, mice frequently find themselves tethered together by ropes, forced to hold paws to bridge wide gaps, or required to lift heavy objects in unison. Crucially, the Japanese Nintendo Store listing confirms support for both local and online multiplayer alongside the Switch 2's GameShare feature, allowing a group of friends to jump into sessions together using a single purchased copy of the game.

Nitrome famously began prototyping Mouse Work right after Nintendo's initial hardware teases in early 2025, before the studio even had access to official Switch 2 development kits. To test the physics and cursor responsiveness early on, the team rigged standard PC mice to original controllers using duct tape. Coming right on the heels of A Little to the Left's 120 FPS Nintendo Switch 2 Edition and its Joy-Con 2 mouse mode, Nitrome's latest creation proves indie developers are turning the hybrid console's optical sensors into a genuine gameplay staple.

My Take

Ever since I started testing the Joy-Con 2's optical sensor on my coffee table here in New York, I have been waiting for an indie studio to give us a true spiritual successor to Snipperclips built specifically around mouse mode. Using the controller like a desktop mouse in strategy games or shooters feels great, but turning that physical sliding motion into frantic four-player slapstick is where Nintendo hardware always shines brightest. Nitrome has a phenomenal track record when it comes to punchy arcade physics, and watching four mice tethered together while everyone frantically scrapes their Joy-Con 2 across a desk to save a falling rock climber is pure couch co-op gold. At roughly $14 with over 50 stages and GameShare included out of the box, this is shaping up to be an essential holiday download on Switch 2.

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Charles "Grimtag"
Written by Charles "Grimtag"
Founder & Editor-in-Chief

SEO consultant for over 20 years and digital entrepreneur, Charles "Grimtag" is the founder of Pro-Gamer.gg, Retrocharting.com, and Gamescharting.com. A competitive gamer, streamer, and retro game collector, he has worked in the video game industry for over 15 years, notably as a consultant for leading game price comparison platforms. Passionate about real-time performance data and gaming technology, he analyzes competitive esports, gaming hardware benchmarks, and creator workflows on Pro-Gamer.gg with an authentic player perspective.

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