Xbox Game Pass Adds Co-Op Action Builder Gravhounds From Former Halo Veterans on November 2

November kicks off with a high-energy cooperative surprise for Microsoft subscribers. Launching on Monday, November 2, 2026, the November 2026 Xbox Game Pass lineup welcomes Gravhounds as a Day One addition, blending third-person shooting, base defense, and high-stakes planetary extraction for up to four players.
Day One Launch on Xbox Series X|S, PC, and Cloud From Former Halo Veterans
Behind this chaotic new co-op experience is Octopus Panic, an independent studio founded by seasoned industry veterans from 343 Industries (now Halo Studios) and DICE, led by Josh Holmes, former Creative Director on Halo 4 and Studio Head for Halo 5: Guardians. For its debut project, the team pivoted toward physics-driven systemic action and fast-paced squad improvisation.
Releasing simultaneously via Xbox Game Preview and Steam Early Access, Gravhounds is included at no extra cost for Xbox Game Pass Ultimate and PC Game Pass members starting November 2. The title also features full Xbox Play Anywhere support, meaning your progression, unlocked canine workers, and weapon loadouts carry over seamlessly between Xbox Series X|S consoles, Windows PC, and Xbox Cloud Gaming.
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Grav Beams, Pipelines, and Base Defense Against Hostile Alien Swarms
Gravhounds embraces a darkly comedic corporate sci-fi premise: players drop onto treacherous alien worlds as a crew of bio-engineered canine workers described by their employer as loyal, obedient, and completely expendable. Tasked with meeting strict resource quotas before extracting, squads must mine valuable materials while holding back escalating waves of alien fauna.
What sets the core loop apart is the interplay between unpredictable physics and high-pressure industrial logistics:
- The Grav Beam: Every Gravhound wields a gravity tether capable of snatching resource chunks, volatile canisters, or incoming enemies and flinging them across the battlefield. Teammates can play catch with valuable cargo to speed up extraction loading, though mishandling explosive materials can easily send a fellow hound flying.
- Base Fortification and Pipeline Networks: Surviving longer shifts requires deploying generators, fabricators, and automated defense turrets. Squads must also stretch power pipelines across hazardous terrain to keep defenses online, transport mined materials, and preserve their escape route.
- Pipeline Boosting and Mid-Shift Upgrades: Players can ride pipeline boosts in any direction to reposition under heavy fire or rush to a downed teammate's aid. As each shift progresses, squads unlock stackable mid-run abilities and weapon upgrades to match the growing threat.
- High-Risk Extraction Decisions: Once the primary quota is met, teams face a classic risk-versus-reward dilemma. Staying longer on the planet yields rarer upgrade materials to unlock new Gravhounds and gear, but the alien swarm scales rapidly with every passing minute.
Built from the ground up with full controller support and quick-build radial controls, this standout entry in the November 2 to 6 Xbox release schedule also boasts a remarkably accessible PC footprint, requiring just 10 GB of storage space alongside modest hardware specifications (Intel Core i5-7600K or AMD Ryzen 5 1600, 8 GB RAM, and a GTX 1660 or Radeon RX 590 minimum).
My Perspective
I think Gravhounds hits the exact sweet spot that makes co-op indies thrive on Xbox Game Pass. By combining the quota-driven tension of an extraction shooter with chaotic physics and fast-paced turret defense, Octopus Panic has crafted a loop that immediately sparks memorable squad moments. Flinging volatile canisters to a friend with the Grav Beam or boosting across power pipelines while an alien swarm closes in gives the action a kinetic energy that sets it apart from slower survival builders. Launching Day One on Game Pass this November 2 gives it the best possible runway to build an active four-player community right out of the gate.

















