21 Years After Club Penguin Reached 300 Million Players: Co-Creator Lance Priebe Unveils Mini Bash on Steam

Almost twenty-one years to the day after Club Penguin first went live on October 24, 2005, co-creator Lance Priebe (widely known as Rocketsnail) is returning to the genre he helped pioneer. Working through his independent studio RocketSnail Games alongside SkyVu and publisher Digital Daylight Enterprises, the Canadian creator has launched the official Steam store page for Mini Bash - Party Battleground alongside a community crowdfunding campaign for early Founders.
From Experimental Penguins to Mini Bash: Bringing Back the 2000s Social World
Long before Club Penguin welcomed more than 300 million players worldwide and was acquired by Disney in August 2007, it started in July 2000 as a tiny Flash prototype called Experimental Penguins, followed by Penguin Chat in January 2003. On the official RocketSnail website, Lance Priebe describes Mini Bash as "the spiritual evolution of the iconic online social games of the 2000s," tapping into the same wave of browser-era nostalgia that recently sparked Nitrome's revival of the classic Bad Ice Cream trilogy on Nintendo Switch and Steam.
To build this new connected playground, Priebe has teamed up with long-time RocketSnail artist and senior art director Ryan Connolly as well as Benjamin Vu, founder of SkyVu and creator of the Battle Bears franchise. As outlined on the official Mini Bash website, the team's guiding philosophy is clear: "We want Mini Bash to feel like a place, not just a playlist of games."
Taco Rain, Squeak Squash, and the Fishing Fountain: Chaotic PvP Meets Cozy Hangouts
In Mini Bash, players collect and customize hundreds of quirky characters known as Minis (ranging from penguins, polar bears, and yetis to raccoons, unicorns, and lions) with outfits, accessories, and unlockable variations. Rather than locking players into non-stop matchmaking lobbies, the world blends fast-paced party modes, cooperative dungeon crawling, and laid-back social activities:
- Squeak Squash (PvP): A frantic arena challenge where players compete to squash the most squeaks before the timer runs out while rivals try to block their path.
- Taco Rain (PvP): A chaotic race against the clock where players grab a basket to catch falling tacos while dodging hot sauce bottles and falling anvils.
- Cookie Craze (PvP): A map-wide sprint to track down hidden cookies everywhere before competing Minis snatch your stash.
- Freeze Tag (PvP): A frosty twist on classic tag armed with a freeze-thrower to ice your friends across the arena.
- Co-op Dungeon Mode: Team-based hack-and-slash dungeon runs where friends band together for real-time combat.
- Fishing Fountain and Farming: A dedicated cozy side of the world where players can gather around the fountain to cast their lines, catch rare fish (or the occasional dud), farm resources for XP, and personalize their corner of the world.

Cross-Play Across Steam and Mobile, Free-to-Play Launch, and Founder Bash Fests
Planned as a free-to-play release across PC (Windows 10/11) and Mac (macOS) via Steam alongside iOS and Android, Mini Bash is built from the ground up with full cross-platform play. True to Priebe's roots in accessible web games, the PC and Mac system requirements are remarkably lightweight, requiring just 4 GB of RAM, an Intel HD 4000 or Apple M1 GPU, and 1 GB of storage space as it gears up to join our upcoming game release calendar.
Echoing the family-friendly foundation that made early Club Penguin a household name, the studio emphasizes that online safety, moderation safeguards, and mental health standards are being designed from day one alongside digital safety specialists. Players eager to test the world early during closed Bash Fests can back the official Mini Bash Kickstarter campaign (which features a $50,000 funding goal and Founder tiers starting at $5), highlighted by a launch trailer narrated by legendary anime voice actor Christopher Sabat (Dragon Ball, My Hero Academia, One Piece).
My Take
Anyone who grew up during the mid-2000s golden age of browser games knows exactly what disappeared when corporate giants bought up virtual worlds only to eventually pull the plug on their servers. Long before every multiplayer title became an exhausting battle pass treadmill, Club Penguin understood something fundamental: players need a warm, low-stakes town square where they can simply hang out between mini-games.
Personally, I love that Lance Priebe is returning to his small, autonomous team philosophy without a corporate boardroom dictating the roadmap is genuinely refreshing. With a tiny 1 GB install size, seamless cross-play between Steam and mobile, and that unmistakable blend of chaotic Taco Rain matches and quiet fishing by the fountain, Mini Bash captures the playful social spark that modern multiplayer gaming has sorely missed.

















