Rooftops & Alleys Hits Switch 2: 120 Hz Unreal Engine 5 Parkour, Custom Map Editor, and Cross-Gen Multiplayer

Rooftops and Alleys The Parkour Game Nintendo Switch 2 Edition 120 FPS

What started as a solo passion project before growing into an essential urban freerunning sandbox has just taken a major technical leap on Nintendo's newest hybrid hardware. Built in Unreal Engine 5 by solo creator Michel Losch at MLMEDIA and co-published alongside Radical Theory and Shine Research, Rooftops & Alleys: The Parkour Game surprise-launched its dedicated Nintendo Switch 2 Edition today, November 10, 2026, on the Nintendo eShop, complete with a free upgrade path for existing owners.

Up to 120 FPS in Unreal Engine 5 for Frame-Perfect Parkour Combos

In a physics-driven parkour and freerunning game where mistiming a double corkscrew or a precision ledge grab sends you crashing thirty meters down into a dark alley, frame rate is everything. Previously constrained on first-generation hybrid hardware by the heavy demands of Epic Games' engine, the title now taps directly into the Nintendo Switch 2 architecture to deliver performance reaching up to 120 frames per second.

Whether you are playing handheld on the system's built-in 120 Hz display or docked on a compatible television, doubling the frame rate transforms aerial camera control, landing rolls, and momentum transfers across rooftops. Today's shadowdrop continues a strong wave of high-refresh-rate Switch 2 enhancements on the eShop, arriving just hours after A Little to the Left Nintendo Switch 2 Edition rolled out its own 120 FPS support at no extra cost.

Community-Created Maps, Level Editor, and Cross-Gen Multiplayer

Beyond the jump to 120 FPS and significantly faster load times when fast-traveling or scouting lines with your companion pigeon, this native Switch 2 version unlocks a feature portable players have been clamoring for: direct access to community-created content. Paired with the built-in Level Editor, Nintendo Switch 2 players can build custom parkour playgrounds from scratch using a wide catalog of ramps, rails, and interactable props, browse community creations, and host their own custom maps in multiplayer lobbies.

Trailer video

To keep the player base united, MLMEDIA and Radical Theory have enabled full online multiplayer compatibility between Nintendo Switch 2 and original Nintendo Switch players. Friends across both hardware generations can squad up seamlessly in free-roaming sessions or go head-to-head across the game's core multiplayer modes:

  • Trick Battles: high-stakes scoring showdowns where complex flow lines and combo multipliers decide the winner.
  • TAG and Capture the Flag: fast-paced rooftop chases that reward creative vertical routing and momentum mastery.
  • Solo Challenges and Replay Editor: time trials, hidden trick spots, over 100 unlockable customization items for both your runner and your pigeon, plus a full Replay Editor with follow-cam and free-camera tools.

Nintendo eShop Pricing and Free Switch 2 Upgrade Path

Already backed by Overwhelmingly Positive player reviews on its official Steam store page, Rooftops & Alleys: The Parkour Game - Nintendo Switch 2 Edition is available right now on the Nintendo eShop for $24.99 / €24.99. Best of all, anyone who already owns the original Nintendo Switch version can claim the Nintendo Switch 2 Upgrade Pack completely free ($0.00) directly from the eShop.

My Take

I am thrilled to see a solo-developed gem like Michel Losch's parkour sandbox receive such a thoughtful native upgrade on Nintendo Switch 2. Running an Unreal Engine 5 playground at up to 120 FPS in handheld mode completely changes how responsive the controls feel in practice: when you are chaining wall-runs into precision rail grabs, that extra visual clarity makes every landing feel earned. Combining community map access, cross-generation online play with original Switch owners, and a zero-dollar upgrade path makes this one of the most player-friendly Switch 2 editions on the eShop.

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Chaya "Chayane"
Written by Chaya "Chayane"
🧠 Deep Learning AI & Dev 🗽 New York & Montreal

Based on the outskirts of New York City, Chaya 'Chayane' spent five years studying software engineering in Montreal before returning to her home state. A Full-Stack developer and Deep Learning AI architecture researcher, she explores neural networks and algorithmic optimization while engineering data pipelines for Retrocharting and Gamescharting alongside Grimtag. A gamer for over 20 years and an avid collector of Nintendo history and The Legend of Zelda, she explored World of Warcraft's Azeroth before bringing her deep technical background to video game analysis.

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